

Both have clear persistence blur issues though as sample and hold just isn't fast enough for Sonic. Switching down to 60hz and enabling BFI and it becomes crystal clear but I'd need to check again if 60hz within 120hz with BFI disabled is any blurrier then straight 60hz with BFI disabled. I do need to test a Sonic game again though, as that was my original test case for BFI and it makes it clear as day that 120hz BFI doesn't work with 60hz content. Returnal - Update 1.003.001 ist da und das.
RETURNAL UPDATE 1.003 PATCH
Housemarques psychological horror roguelite is the latest PS5 exclusive to be making waves and its a very unique game indeed, with nothing quite like it on the. Returnal Update 1.003.007 Patch Notes Detailed, Now Live, Joe Apsey / May 20, 2021, Housemarque has detailed Returnal update 1.003. Entwickler Housemarque hat den ersten Hotfix für Returnal veröffentlicht, der sich um einige der bereits bekannten Probleme des Spiels kümmert. You absolutely need to drop to 60hz if you want to use BFI with 60fps content. The first post-launch Returnal patch notes are here, as players have had a 1GB download on PS5 that didnt explain what it was for. Switch BFI on and the double image pops up straight away and it's immediately noticable and clearly broken. Returnal has released update 1.003.001, which is the first update to arrive for the game after launch. I'm usually good at spotting this sort of thing but it looks the same to me. I really can't perceive any difference in image persistence/blur at any of the scrolling speeds on my C1 OLED with BFI disabled. Easiest way to test this is to load up the testufo page in Edge on any Xbox console as it's limited to 60fps so it does the same frame doubling in 120hz mode.
